Published on January 10th, 2019 | by Emergent Enterprise


Oculus Quest is the Savior VR Needs

Emergent Insight:

This review from Raymond Wong at Mashable on Oculus Quest seems to be more proof that VR could hit the mainstream in 2019. It will probably take widespread consumer-driven adoption before many companies jump on board. Let’s see if Oculus Quest is that springboard.

Original article:

About five or six years ago, I walked into a booth at CES and tried a then cobbled-together Oculus Rift development kit headset on for the first time.

The demo was crude and former Oculus co-founder Palmer Luckey was busy nerding out over graphic textures and the VR future that the Rift headset would unlock.

Fast forward to CES 2019 and Luckey’s no longer with the company (but still very much in love with VR) and the Facebook-owned Oculus is months away from launching the Quest VR headset that aims to bring the power and immersion of the PC-based Rift to a wireless and self-contained device.

Putting aside all of the scrutiny Facebook is currently under, the Oculus Quest actually stands a chance at being the virtual reality platform’s savior.

Originally teased as its “Santa Cruz” VR headset, Quest finally made its official debut at Oculus Connect 5 last September.

Quest will be Oculus’s third VR headset when it launches sometime this spring and will sit between the standalone and mobile-powered Oculus Go and PC-based Oculus Rift.

The headset will be priced accordingly as well: $399 for the headset and the two Oculus Touch hand controllers. Oculus Go sells for $199 and the Rift for $399 (but you also need to pony up for a powerful PC sold separately, so the cost is actually closer to at least $1,399 for the whole setup).

While Oculus Quest is powered by the two-year-old Qualcomm Snapdragon 835 mobile chip, it’s no slouch.

The headset felt lighter and comfier to wear on my head with the weight more evenly distributed. This is largely because the strap system cradles the backside of your head more like on the Rift. There’s still a rather noticeable cutout around the nose that leaks in light as on the Go, but the headset’s black interior also helps reduce the amount of light reflected into the lenses.

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